For an overview of .44 caliber revolvers in the Fallout series of games, see .44 Magnum revolver. |
|
Name | Dmg/shot | DPS | Att/sec | Crit mult | Crit dmg | Spread | AP cost | Ammo | Ammo cap | Weight | Item HP | Value | Stat Req. |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
.44 Magnum revovler | 36 | 67.5 | 1.9 | x1 | 36 | 0.7 | 25 | .44 Magnum round | 6 | 3.5 | 250 | 2500 | Guns: 50 Strength: 5 |
Mysterious Magnum | 42 | 102.4 | 2.4 | x1 | 42 | 0.5 | 22 | .44 Magnum round | 6 | 4 | 150 | 3200 | Guns: 50 Strength: 6 |
https://fallout.gamepedia.com/File:Wpn_44revolv_fire_2d_02.ogg | https://fallout.gamepedia.com/File:Wpn_44revolv_reload.ogg |
https://fallout.gamepedia.com/File:Wpn_44revolv_jam.ogg |
|
For an overview of .44 Magnum munitions in the Fallout series of games, see .44 Magnum. |
Materials: | Requirements: | Produces: |
---|---|---|
Lead (30) Primer, large pistol (1) |
Materials: | Requirements: | Produces: |
---|---|---|
Case, .44 Magnum (1) Powder, pistol (12) | Repair: 75 |
Materials: | Requirements: | Produces: |
---|---|---|
.44 Magnum round (1) | Lead (27) Primer, large pistol (1) |
Legend | ||||
---|---|---|---|---|
- Ammunition type | - Weapon Spread modifier | |||
- Weapon Damage modifier | - Ammo bonus effects | |||
- Target Damage Threshold modifier | - Ammo is craftable | |||
- Weapon Condition modifier | - Percentage chance of empty casing, hull or drained cell/pack/tank |
.44 Magnum round, standard | x 1 | x 1 | x 1 | x 1 | 35% chance |
.44 special round | x 0.75 | x 1 | x 0.75 | x 1 | 0% chance |
.44 Magnum round, SWC (hand load) | x 1.2 | - 6 | x 1 | x 1 | 20% chance |
.44 Magnum round, hollow point | x 1.75 | x 3 | x 1 | x 1 | 35% chance |
|